WIKI

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Name ▲ Description Class
Ghost's Revival Gives you 90% chance to recover 20% HP when you are using Ghost Shield. Summoner
Ghost's Revival Gives you 100% chance to recover 20% HP when you are using Ghost Shield. Summoner
Grimness Passive: Increases your Critical Strike chance by 2% Moonmaiden
Grimness Passive: Increases your Critical Strike chance by 4% Moonmaiden
Grimness Passive: Increases your Critical Strike chance by 6% Moonmaiden
Grimness Passive: Increases your Critical Strike chance by 8% Moonmaiden
Grimness Passive: Increases your Critical Strike chance by 10% Moonmaiden
Healing Breath Teaches you Healing Breath (Self healing) Sun Warrior
Healing Soul Ward Enables your Soul Ward spell to restore 0.7% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 1.4% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 2.1% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 2.8% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 3.5% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 4.2% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 4.9% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 5.6% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 6.3% of your maximum health per sec for 4 sec while it is active Swordsmen
Healing Soul Ward Enables your Soul Ward spell to restore 7% of your maximum health per sec for 4 sec while it is active Swordsmen
Immobilize Teaches you Immobilize(reduces 17% movement speed and 12% attack speed of all targets in the effective area for 18 sec. The trap will exist for 1 minute.) Moonmaiden
Improved Ambush Reduces the cool down of your Ambush spell by 15 sec Swordsmen
Improved Ambush Reduces the cool down of your Ambush spell by 30 sec Swordsmen
Improved Ambush Reduces the cool down of your Ambush spell by 45 sec Swordsmen
Improved Ambush Reduces the cool down of your Ambush spell by 60 sec Swordsmen
Improved Ambush Reduces the cool down of your Ambush spell by 75 sec Swordsmen
Improved Attack Passive: Increases your attack power by 1% Sun Warrior